New York 2025-2026 Regular Session

New York Senate Bill S02450

Introduced
1/17/25  
Refer
1/17/25  

Caption

Adds gaming disorder to the types of disorders classified in the mental hygiene law.

Summary

This bill amends the New York Mental Hygiene Law to add a new defined term, “gaming disorder,” to the list of disorders recognized in the statute. The bill defines gaming disorder as a disorder due to addictive behavior, as defined in the most recent edition of the International Classification of Diseases (ICD) published by the World Health Organization. The measure is narrowly drafted and does not itself create a treatment program, reporting requirement, funding stream, or new regulatory scheme. Its primary effect is to place gaming disorder within the statutory framework of mental health conditions recognized by state law, which may influence how the condition is identified, discussed, and potentially addressed in future policy, clinical practice, or service planning.

Impact

The bill would amend section 1.03 of the Mental Hygiene Law by adding gaming disorder as a defined disorder. This could affect how state agencies, providers, and policymakers interpret mental health-related statutes and programs, but it does not by itself mandate coverage, diagnosis, or services. The practical legal impact is limited to statutory recognition and terminology, while leaving implementation and any downstream policy changes to future legislation or administrative action.

Sentiment

Based on the bill text and available context, the bill appears to be framed in a neutral, public-health-oriented way, with no recorded committee debate or votes indicating opposition or support. The sponsor’s approach suggests an intent to acknowledge gaming disorder as a legitimate behavioral health condition rather than to impose new restrictions or penalties. Because there is no voting history or transcript material, the overall sentiment cannot be measured beyond the bill’s straightforward and noncontroversial drafting.

Contention

No specific points of contention are documented in the available materials. Potential areas of debate, if the bill were discussed, could include whether gaming disorder should be formally recognized in state law, whether the ICD-based definition is sufficiently precise, and whether statutory recognition should be accompanied by treatment, insurance, or prevention measures. However, the record provided does not identify any legislators, agencies, or stakeholders taking opposing positions.

Companion Bills

NY A04375

Same As Adds gaming disorder to the types of disorders classified in the mental hygiene law.

Previously Filed As

NY S01545

Adds gaming disorder to the types of disorders classified in the mental hygiene law.

NY A02625

Adds gaming disorder to the types of disorders classified in the mental hygiene law.

NY A04375

Adds gaming disorder to the types of disorders classified in the mental hygiene law.

NY S09063

Includes avoidant/restrictive food intake disorders as eating disorders for the purposes of mental health.

NY A09600

Includes avoidant/restrictive food intake disorders as eating disorders for the purposes of mental health.

NY AB1897

An act to amend Sections 2962 and 2966 of the Penal Code, relating to mentally disordered offenders.

NY S00382

Adds fetal alcohol spectrum disorders to the definition of developmental disability.

NY A2735

Requires DHS and DOH to study disordered eating; establishes "Disordered Eating Prevention Research Grant Pilot Program."

NY S1178

Establishes Office of Disordered Eating Prevention and Disordered Eating Prevention Research Grant Program in DOH; makes appropriation.

NY S1620

Mental Health and Substance Use Disorders

Similar Bills

No similar bills found.