North Carolina 2025-2026 Regular Session

North Carolina House Bill HB999

Caption

House Bill 999

Summary

HB 999 would create a new Article 11 in Chapter 18C to authorize and regulate video gaming terminals in North Carolina. It directs the North Carolina State Lottery Commission to license manufacturers, operators, and video gaming merchants; approve games and terminals; require independent testing and a central monitoring system; and issue permits for each machine. The bill also sets operational rules, including age 21 minimum play, location restrictions near schools and churches, limits on the number of terminals per site, mandatory surveillance and signage, a voluntary self-exclusion program, and a prohibition on advertising video gaming terminals. The bill establishes a revenue-sharing structure for net machine revenue, with portions going to the Commission, enforcement, operators, merchants, and the North Carolina Video Gaming Fund. It also creates a separate tax regime for unauthorized gaming machines, including a $10,000 excise tax per machine, confidentiality protections for tax information, and distributions of tax proceeds to law enforcement and the General Fund. Additional provisions amend existing gambling and lottery statutes to carve out lawful activity under the new article, adjust seizure and slot machine laws, and authorize the Lottery Commission to borrow startup funds to implement the program.

Impact

HB 999 would significantly expand Chapter 18C by adding a comprehensive regulatory framework for legalized video gaming terminals and by modifying multiple criminal, tax, and lottery provisions to distinguish authorized terminals from illegal gambling devices. It would affect the State Lottery Commission, Department of Public Safety, Alcohol Law Enforcement, local law enforcement, district attorneys, manufacturers, operators, video gaming merchants, and establishments holding ABC permits. The bill also creates new funding streams and appropriations mechanisms tied to gaming revenue and imposes new licensing, inspection, and compliance obligations on participants in the industry.

Sentiment

No committee transcript or recorded vote information was provided, so the available context does not show direct debate or formal support/opposition. Based on the bill text alone, the proposal appears designed as a tightly regulated legalization measure rather than a broad deregulation effort, with extensive safeguards, enforcement tools, and revenue allocations intended to address public-safety and integrity concerns. The absence of voting history means there is no documented legislative sentiment beyond the bill’s introduction and referral to the House Rules Committee.

Contention

The most likely points of contention are the legalization of gambling-like video gaming terminals, the social impacts of expanded gaming access, and the bill’s use of lottery and tax revenue to fund enforcement and other state priorities. Opponents could object to the authorization of games of chance, while supporters may emphasize regulation, tax revenue, and the replacement of illegal machines with a controlled system. The bill also contains potentially contentious market-structure rules, including residency and in-state operating-history requirements for operators, restrictions on ownership overlap among manufacturers, operators, and merchants, and a later amendment directing revenue to specific universities, which could draw scrutiny over fairness and allocation priorities.

Companion Bills

No companion bills found.

Previously Filed As

NC HB991

House Bill 991

NC HB993

House Bill 993

NC HB955

House Bill 955

NC HB401

House Bill 401

NC HB988

House Bill 988

NC HB468

House Bill 468

NC HB990

House Bill 990

NC HB1171

House Bill 1171

NC H999

Regulation of Video Gaming Terminals

NC HB989

House Bill 989

Similar Bills

No similar bills found.